package battleship;

public abstract class BlockInterface {
	protected Ship ship;
	protected int type = ConfigureGame.ACTIVE_BLOCK;
	protected int id;
	public abstract int destroyBlock();
	public BlockInterface(Ship ship, int id)
	{
		this.ship=ship;
		this.id=id;
	}
	public BlockInterface(int type)
	{
		this.type=type;
	}
	
}
